So I've had this fascination with real-time graphics for a number of years now. I seem to think that around 2015 I thought by 2018 years we'd be utilising more real-time graphics than ever before.
I was kinda wrong, however, the games market is bigger than Hollywood. Technically correct then!?
Anyways, during the C-19 pandemic, I thought I'd throw myself into a project (between Houdini and UE4). Thankfully I plumped on UE4.
So I have created a technology demonstrator utilising some of my favourite models that I've worked with in some pre-rendered capacity. Now this is real-time :)