Petr Fishov Motion Graphics Designer

ABOUT

The goal of the project is to create a 3D Pumpkin character with simple, yet fluent body and facial animation control in Cinema 4D using octane render.
The main idea behind this project is to use spline based geometry generators, boolean operators and deformers. Geometry generators and boolean operators creates the base character 3D model, while deformers are mainly responsible for animation. This approach made possible to create a variety of facial animation with a very comparatively simple structure.
The project is completed and available for purchase on 3D Ocean.

MADEIT CREDITS

3D Pumpkin Character

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