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Transform your Production Process with TrueTime Rendering

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Shake Up your Content Strategy!  

Join the Nucco Brain team for our next free breakfast event on Sep. 12th at Runway East Moorgate from 8.30 - 10.30 am as we dive into our shiny new process: TrueTime Rendering is the next leap forward in innovative content creation.

Using the power of a game engine, TrueTime Rendering is a great way to breathe life into your content strategy. This process allows us to easily model, animate and integrate unique stylised assets into engaging and fun branded experiences that are flexible and cost-effective.

We’ll be showcasing the workflow in action and talking about how it’s revolutionised the way we build innovative branded content. From gamification to Virtual Reality, we’ll be demonstrating a new way to tell brand stories and create your narrative, your way. We’ll also look at case studies based on educational content we’ve produced for the most innovative university in the US: Arizona State.

This seminar, led by our in-house managing director Stefano Marrone and Tech &3D lead Ted Walace-Williams will be both practical and insightful. Rather than a presentation, we will lead an open discussion while showcasing the True Time process.

Spaces are FREE but limited to 50 people.

Reservation is mandatory.

Reserve on Eventbrite or email us [email protected]  

AGENDA

8.30 - 9.00: Doors open - breakfast & coffee available

9.00 - 9.45: Seminar

9.45 - 10.00: Q&A

10.00 - 10.30: Networking

ABOUT STEFANO MARRONE

Stefano is a pioneer of visual storytelling and has worked in communication for more than 10 years. During this time his skills have developed from an advertising background and moved increasingly into content creation and IP development for brands. Working on multi-channel campaigns and in the digital space, for both interactive projects and video productions, have made him an expert in branded content in all forms.

ABOUT TED WALLACE WILLIAMS

Ted began a career in film-making 10 years ago and set up a production company which started out by making live action content that capitalised on emerging web and camera technologies. Over time, the company's offering expanded to animation, 3D content, and VFX. Since 2012, Ted began to specialise in software development, builin a variety of apps games, and robots. One of these indie video games currently in development has already won an innovation award for the early prototype.

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