About me

I am currently looking for employment as a full time technical artist. I have expert-level skills in character rigging with Maya as well as 3D Studio, and have a cumulative 14 years experience in the industry, with over 10 published top-selling game titles since 1998. I am also well-versed in several interactive development environments for game development, including Unreal and Unity as well as XCode and Eclipse. I also have skills in straight-coding WebGL , OpenGL and DirectX as well as HTML5 on top of multiple commonly used scripting languages including MEL, Python, C#, C++, PHP, Javascript, Objective-C and Swift.

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Availability
Looking for work
Location
Sonoma, CA, Sonoma, United States
Creativepool member since 2 April 2015