Mike Sharpe
Creative Director
ABOUT
We partnered with design agency, Cubo, to create a landmark campaign for global whisky brand, Ballantine’s. ‘Too Good To Hide’ tells the story of three signature Single Malts that normally lie hidden inside of the famous blend.
Exploring a fictitious ‘House of Ballantine’s’, we encounter locked doors, towering walls, safes and hidden corridors, as we make our way through the brand story to uncover three unique worlds. Driven by a sense of intrigue and revelation, discover the distinctive origin and flavour stories of each malt.
The entire campaign was created in 3D starting with this 2 minute ‘hero’ film, followed by cutdowns, social assets, and high resolution statics for digital, print, OOH and POS.
MADEIT CREDITS
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Ballantine'sClient
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Rory McLean3D Artist -

Ryan Locke3D Artist -

Sam Humphries3D Artist -

Simon Graham3D Artist -

Tom Barry3D Artist -

Richard BuxtonConcept Artist -

Cubo -

Found StudioCreative Director -

Mike SharpeCreative Director -

Felix Jude WestSenior Producer -

Sebastian HeleneDesigner Animator
Back to Too Good To Hide | Ballantine's project
Elisabeth Grosse aka LIZITA
Graphic Designer
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Pachytene .
Art director
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Terence
Freelance Senior Experience Designer / Illustrator
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Hugh McGahern
3d artist, Freelance
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Piotr Mirosz
3D Artist - animation and product visualization, PM87
Czech Republic
Nerissa Faye Rankin Brown
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Cadava
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Jay
Mid CGI Artist, Aleido
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Interbrand
Korea, Republic of
Dmitry Pushkarev
3d artist, 3D modeler, 3D designer, freelancer
Russia