Miguel Caraballo Storyboard Artist

ABOUT

Collaborated with designers, senior 3D artists, and technical artists to push the boundaries of VFX, gaming, AR, and VR. Meeting the needs of internal and external clients from VFX studios to the Department of Defense.
•Modeled, textured, lit, and rendered assets and environments.
•Produced photo-real textures.
•Optimized 3D content from dense point clouds.
•Conducted character animation for VFX and machine learning projects.

MADEIT CREDITS

  • MicrosoftClient
Project featured: on 31st March 2020

Microsoft 3D Vehicles

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