About me
Technical Sound Designer with 10 years of experience designing immersive audio for video games, films, and VR experiences. I'm currently a Principal Audio Designer at Zynga where I manage a team of 7 in-house and contract sound designers, music composers, and audio implementers to produce high-quality audio for mobile games.
At Zynga, I am responsible for the audio for Harry Potter: Puzzles and Spells, and a few unannounced games. I handle all forecasting, scheduling, and budgeting for the games. I oversee all audio production, implementing, and mixing. I also collaborate with various departments (Design, Engineering, Production, Tech Art, QA) to ensure a delightful sonic experience for our Players.
Feel free to contact me about sound design positions and freelance audio projects.
Skills
Sector Experience
Film (Feature), Film (Short / Documentary), video games