Mel's work
About Mel
I am a multi disciplined 3D Generalist and Motion Designer/VFX artist. I've worked with many agencies on countless different brands doing a variety of tasks. Music videos, OOH, Social campaigns, TV idents, you name it. I can usually be slipped into any part of production, as I am an avid storyboarder and illustrator. With regards to software I know 3D Studio Max, Maya, Cinema 4D, Unreal, along with the entire 3d pipeline (including but not limited to) modeling, texturing/unwrapping, shader creation, rigging, animation, dynamics/particles, rendering and all sorts of post production. I have a Masters Degree in Animation and have a degree in Animation for Games and interactive. Storytelling is an important part of my workflow as I'm usually jumping on a project from the beginning. A solid story can and will affect the rest of the pipeline which is why I feel understanding its structure within the medium it is being used is key.
In my spare time I am working on a comic book. I've been using it learn how to become a better writer and illustrator. I spent a lot of times out in the city, exploring, and skating. I play a few instruments, and I have a deep love for film and video games. I've studied in America and South Korea, and semi-regularly practice the language. Ultimately I just want to create cool imagery, tell compelling stories, and work with inspiring people.
Reel:
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In my spare time I am working on a comic book. I've been using it learn how to become a better writer and illustrator. I spent a lot of times out in the city, exploring, and skating. I play a few instruments, and I have a deep love for film and video games. I've studied in America and South Korea, and semi-regularly practice the language. Ultimately I just want to create cool imagery, tell compelling stories, and work with inspiring people.
Reel:
*