Marin Zujić
3D Artist
ABOUT
-Terrain Shader system
-Building a large landscape/environment using Quixel assets
-Color Correction on a large number of assets
-Managing Git issues, first time using Perforce
-Rigging and animating the rover to be cartoonishly expressive
-Mixing materials in Quixel Mixer
Back to Opportunity - Fall UE4Jam project