The Intervention of Virtual Reality in Therapy

We have all witnessed the digital advancement prevailing in the real world. The near future is supposed to be a lot more technologically advanced. It’s because the technology of the Augmented and Virtual world has been applied to both science and non-science fields, including therapy.

Virtual Reality in Therapy

These technologies were discovered in the late 20th Century, but it always takes atleast two decades to make the studies and research applicable to real-life experience.

The same is the case with these immersive worlds. They were under research probably during the year 1995. Now, after two decades, theoretical technology has come to applied sciences.

Consequently, we are living in the virtual world of e-sports, virtual reality, and augmented reality. The exposure to virtual reality in therapy is entirely controllable and manageable, and the technology has successfully treated and trained many psychological issues.

How Does VR Exposure Work?

Virtual reality exposure creates sensory feedback for all our everyday experiences in the virtual world. Consequently, It feels real and intuitive. The success of a digitally created expertise depends on how absorbing it feels when you wear the tools.

3D Visual Displays

It has two 3D visual displays, one for each eye. Because two human eyes have different visuals and one can test it by placing a hand on one eye and then swapping the hand on the second eye. You will analyze the difference in visual perception.

These discreet details are primarily focused while recreating a real-world sight and experience. Not just the 3D visuals but other human senses are kept in preference.

Headset for Auditory Stimuli

The virtual exposure is induced by additional sensory information. Spatial auditory stimuli are produced to give out haptic feedback. Our brain takes inputs, and the feedback feels intuitive.

VR Gloves

The most enticing part of Virtual Reality is interacting with augmented reality through the wearers. Simple gestures like moving our head/gazing, holding something, or moving in that direction feel real and deem like we are directly contacting through the touchpoints of faux reality.


The VR suit, Teslasuit, stimulates touch scenes and sends sensory signals through the touchpoints. With sight and audio, humans can feel the object they see through VR exposure. Such concrete details are recreated in the digital world.


The technical advancement of VR kit and the quantity and quality of the exposure make us feel the experience psychologically and physically. The degree of sensitometer or immersion makes the experience notably real.

Virtual Reality in Applied Clinical Therapy

The most common issues that have benefited from the application of VR and AR are all kinds of phobias, anxiety, anger issues, stress management, eating disorders, and post-traumatic conditions. In addition, acute pain, chronic pain, distracting the patients during surgical cases, quitting addictions, coaching, and mediation for adults and children, social anxiety, etc.

Virtual reality has been applied enormously in exposure therapies. The outcomes are astonishing as they improve training results and help plan sessions more precisely. Ultimately, the patient gets the perks of improved life quality.


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