Maciej Dworakowski
3D artist/CG generalist
ABOUT
What else is better to do during a 12 hour flight at 30,000feet than making a game asset?
Highpoly made in C4D
Lowpoly in 3dsMax
Baked in xNormal
Textured in Quixel Suite 2.0
Rendered in Marmoset Toolbag 2.0
Can't wait to make a VR plane interior scene in UE4! Coming soon.
