Maciej Dworakowski 3D artist/​CG generalist

ABOUT

3dsMax's Vray 3.0 was one of the main reasons why I shifted from being a huge Cinema 4D fan to using it only for animating or working on models that require quick sculpting. Chaos Group really focuses on Autodesk's products and it's hard to blame them, it is after all the most commonly used 3D package. All of this is really unfortunate for OSX users, who don't get to enjoy the slate material editor, quick and clear GI settings, properly-working multipass rendering etc.

Throughout this project I have experimented with many different techniques to achieve the current look:

Using displacements maps vs. V-ray fur to render realistic carpets
HDRI lighting vs. V-ray Sun & Sky
Multipass Compositing

MADEIT CREDITS

3dsMax interior scene

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