ABOUT

Within in my course at University a group of game students are put together to create a game over the course of the year. I was the lead artist within our group so i took control on producing the logo for our game.
Produced in Photoshop the brief that i gave myself was to create the logo that represented what our game was about. It is a top down, twin shooter, which players control a mech and shoot alien swarms. Pushing on couch coop playing, it is based on 4 colours, yellow, red, green and blue for each player. This was essential to include i thought.
I started with silhouettes of mechs that were produced by our 3D designer and progressed from there. I simplified the mechs to a simple shape but still was distinguishable. I played with the compositions, got feedback from the group on preferences, and came to a final piece.
The result i thought, was to a high standard and gives a good representation of the game, Also presenting the brotherhood of the mechs standing back to back.

Added presentation sheets and font i designed for our uni project game.
I designed the alien eye poster with Photoshop producing the work on a Wacom. The 3D aliens i created in Zbrush and painted the textures in Zbrush as well. I have another project showing the design process.

MADEIT CREDITS

Who liked - Logo Design