Julia Belyakovich 3DFashion Generalist | CGI | CLO3D | Blender

ABOUT

Hard Surface + Cloth Simulation in Blender
Motion Animation Study 
This project is an exploration of hard surface modeling combined with cloth simulation in Blender. My goal was to create an elegant yet dynamic interaction between rigid and fluid elements, refining the balance between structure and motion.
Process & Workflow:- Shoe Modeling in Clo3D –  I created the shoe as a digital fashion asset before integrating it into the scene.- Simulation & Animation in Blender – Following a Ducky 3D YouTube tutorial I experimented with cloth physics, fine-tuning the interaction between soft and hard materials to achieve realistic movement.- Adding Textures - Rendering & Final Composition – Focused on lighting, material definition, and camera motion to enhance the visual impact.
Challenges & Key Takeaways:- Avoiding intersections between the cloth and hard surface elements.- Achieving a smooth, natural flow in cloth physics while maintaining control.- Finding the right balance between realism and artistic abstraction.​​​​​​​
This project has been an exciting technical study, pushing my skills in fashion and product animation. 
 Tutorial Inspiration: Ducky 3D
Thank you for watching!

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