Julia Belyakovich 3DFashion Generalist | CGI | CLO3D | Blender

ABOUT

Game-Ready Clothing Assets for Personalized Avatar
For this project, I was tasked with creating clothing assets for a personalized avatar while ensuring they fit in both A-pose and T-pose. The workflow included:
- Clothing Design & Simulation – Created and simulated the garments in Clo3D for realistic fabric behavior.- Retopology & Optimization – Converted high-poly meshes into optimized low-poly game-ready assets using Blender, ensuring clean topology for animation and performance.- Texturing & Material Workflow – Focused on realistic textures to enhance the final in-game look.
The challenge was to maintain both visual fidelity and efficiency, striking the right balance between detail and optimization. The project showcases my ability to work across multiple software platforms to deliver high-quality assets ready for real-time applications.
Thank you for watching!

MADEIT CREDITS

  • HAPEClient

Who pooled - Game-Ready Clothing Assets for Personalized Avatar