Jorge's work
About Jorge
I am Jorge, a 3D Artist/Generalist and I create 3D models (Characters, props, weapons, vehicles).
Mainly softwares that I use:
Maya | Zbrush | Substance Painter | Blender | Marmoset | Ue4 | Photoshop | After Effects.
Main abilities:
3D modelling (organic and hard - surface) | UV mapping | Texturing | Retopology | Baking textures | Rigging | Lightning | Rendering | Real-time assets (Marmoset and Ue4) | Game Dev in Ue4 (Characters, assets and environments).
Mainly softwares that I use:
Maya | Zbrush | Substance Painter | Blender | Marmoset | Ue4 | Photoshop | After Effects.
Main abilities:
3D modelling (organic and hard - surface) | UV mapping | Texturing | Retopology | Baking textures | Rigging | Lightning | Rendering | Real-time assets (Marmoset and Ue4) | Game Dev in Ue4 (Characters, assets and environments).