Johannes Martelius Senior Level Designer

ABOUT

User testing.
Creating surveys and sending mails to the right demography.
Select the most appropriate participants for the tests.
Interviewing chosen participants for the tests.
Installing the game build we are going to test on the computers in the lab.
Observing participants during test.
Taking notes during test.
Note down bugs and time they occurred.
Create short videos were the bugs occurred using in house editing tool.
Send the short videos with the bugs to Robert Jansson.
Analyzing test results.
Creating reports with senior members of the team.
Handling rewards for the play test participants.
Let front desk know how many the participants are and what their names are.
I have also been part of the work done on the DLC:s.

MADEIT CREDITS

  • Massive EntertainmentClient

Tom CLancy's The Division

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