Texture Artist - Advertising, Episodic & Immersive

This job listing has expired Job
  • London  
    London, United Kingdom
    perm  
  • Company
    Framestore  
    Start date
    ASAP  
    Duration
    n/a  
    Wage
    Undisclosed
  • Closing date
    1 June 2021  
    Posted on
    1 April 2021  

Job description:

We're looking for a creative, talented Mid-Senior Texture Artists to join our Advertising, Episodic and Immersive team.

Texture Artists are responsible for the creation of textures, colours and organic surface qualities required for computer-generated creatures and hard-surface models used in production. Texture Artists work closely with Modellers and Look Development Artists to create photo-real assets for high-end visual effects films.

Key Responsibilities:

  • Collaborate with the CG Supervisor and Lead Texture Artist to execute the required look of CG characters and objects.
  • Continual and efficient communication with the Look Dev and Modelling departments.
  • Quality control of texture maps prior to publishing to ensure consistency.
  • Meeting schedules and set deadlines while maintaining the highest standards.
  • Communicating with Production and Leads regarding schedules and deadlines.
  • Sharing techniques, reference material and ideas with the team.
  • Continuing to become familiar with new tools, software, data and other related technology.

Job requirements:

Essential Skills:

  • Knowledge and production experience of Substance.
  • Experience in Photoshop and Mari.
  • Experience in a 3D paint package.
  • The ability to work within a team of other Texture Artists or independently.
  • A commitment to creative collaboration within the team and with other departments.
  • Proactive and excellent communication, organisation and interpersonal skills.
  • Creative problem solving skills.
  • The proven ability to work well under pressure.
  • Open to direction and able to embrace change.
  • Attention to detail.
  • Reliable with good time keeping and the ability to meet set deadlines.
  • Modelling and look development skills or experience.

Desirable Skills:

  • A traditional arts background.
  • A working knowledge of Nuke and/or modelling software.

Sorry this job has been removed from Creativepool

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