Sound Designer

Job

  • London / Remote  
    perm, from remote  
    Undisclosed
  • Company
    Playstation  
    Start date
    ASAP  
    Duration
    n/a  
  • Closing date
    10 July 2022  
    Posted on
    10 May 2022  

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, PlayStation™Now, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

You are:

A creative sound designer who has a proven track record delivering amazing sounding games. You want to work alongside our development partners at AAA studios such as Naughty Dog, Santa Monica Studio, Insomniac Games, Guerrilla Games, Sucker Punch Productions and more…

As it turns out:

We are looking for a Sound Designer to join our award winning, global team in crafting high quality audio experiences for the PlayStation Studios family of development partners. As part of our team, you will have the opportunity to continue to set the bar alongside some of the most quality-driven developers in the industry on some of the most exciting AAA games for PlayStation.

Responsibilities:

Design: Working with our development partners and supervising sound designers, you will help define the sound vision and execution for your area of responsibility.

  • Supports the overall game project and strategy for sound design
  • Can understand and interpret the sound design and execution plan for a sound design pillar within the project

Direction: You can take direction well, and work within specific guidelines creatively and technically to achieve success within your area of responsibility.

  • Works with senior staff to grow in their sound design skillset, can collaborate effectively with their teammates
  • Understands and supports the sound design vision for a title

Implementation: You will be able to succeed within different sound design domains and seek to understand new and emerging technologies to our projects.

  • Supports the technical sound design vision for the project
  • Adapts to new sound design implementation solutions quickly

Tool and Technical Proficiency: You will learn and adapt in an ever-changing environment when it comes to game and sound technologies and educate and share your knowledge with the team.

  • Actively pursues growth and best practices with regards to tools usage and philosophy
  • Partners with technical/engineering groups to help drive needs for innovative sound production

Communication: You will help maintain meaningful relationships across our internal and external groups, based on trust and delivering consistent, high-quality results.

  • Helps drive communication between the sound design team and development partners
  • Demonstrates passion for knowledge sharing and promoting new discoveries

Innovation: You will look for ways to expand boundaries to deliver breakthrough solutions, creatively and technically.

  • Drives consistent communication with development partners about ways to elevate sound design
  • Works to integrate new ideas for content or systems into their project work & workflows

Collaboration & Influence: You will be open, candid and push those around you in a positive way to succeed to together.

  • Identifies ways to collaborate effectively within project team
  • Leverages network of contacts outside of their own team to discover and drive collaboration efforts

Qualifications:

  • 2+ Years experience as Sound Designer for video games
  • Current understanding of interactive audio and post production techniques
  • Proficient command of sound design & mixing techniques, processes and tools
  • Imaginative use of audio production tools, Foley performance and capture, props, and recording techniques to create high quality original content
  • Familiar with authoring techniques within commercial middleware (WWISE, FMOD, etc…)
  • Ability to work under pressure and tight deadlines

Desired Qualifications:

  • Any exposure to scripting languages such as LUA, Python, etc. 
  • Experience working with game development teams and coordinating with various game departments such as animation, level design, AI, physics, mechanics, etc.
  • Familiarity with object based logic systems, such as Unreal Blueprint

Benefits:

  • Discretionary bonus opportunity
  • Private Medical Insurance
  • Dental Scheme
  • London Allowance (if applicable)
  • 25 days holiday per year
  • On Site Gym
  • Subsidised Café
  • Free soft drinks
  • On site bar
  • Access to cycle garage and showers

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

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