Senior Lighting Artist

  • Burbank  
    perm  
    $Undisclosed  
  • Company
    Sony Interactive Entertainment  
    Start date
    ASAP  
    Duration
    n/a  
  • Closing date
    26 February 2020  
    Posted on
    28 January 2020  

PlayStation isn’t just the Best Place to Play—it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
 

This is a contracted assignment with our contractor Yoh Staffing. 

PlayStation’s Visual Arts Group on our San Diego campus provides world-class content, development and services to Worldwide Studios. Our team is always at the cutting edge of technology and partners with the industry’s best minds and companies!

We are looking for a hardworking, and creative Senior Lighting Artist for our next chapter of cinematic story-telling. Become a part of the Visual Arts Group, and work with a multi-award winning team responsible for the cinematic performances in outstanding Sony PlayStation franchises like Uncharted, The Last of Us, Killzone, and other iconic series.
 

Responsibilities:

  • You will create cinematic and environmental lighting using a variety of proprietary game engines.
  • You will partner with developers to understand proprietary engine’s lighting workflows.
  • You will work closely with our Lighting Supervisor to understand and deliver the developer’s sense of vision for the look of the game title.
  • Maintain a strong knowledge of the game’s design to support communication and allow better discussions.
  • Actively develop and improve skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods.
  • Demonstrate strong time management and prioritization skills by collaborating with the Production group to develop task lists, ensuring assignments are progressing according to schedules, milestones and overall project goals.

Requirements:

  • 5+ years’ industry or related experience.
  • 3 or more published titles considered a bonus.
  • Current-gen video game engine experience.
  • Comprehensive knowledge of lighting production pipelines, tools, and systems associated with game lighting.
  • Strong technical abilities; knowledge of PBR systems a plus.
  • Strong critical thinker and problem solver with the ability to understand complex systems.
  • Knowledge of Maya.
  • Unreal or Unity experience desirable.
  • Knowledge in Python scripting, C++ is a bonus.

 

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, gender identity, marital status, genetic information or membership in any other legally protected category. 

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

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