Mage (Developer) at Colonist

Job

  • Singapore (Remote)  
    perm, from remote  
    Undisclosed
  • Company
    Colonist  
    Start date
    ASAP  
    Duration
    n/a  
  • Closing date
    5 December 2021  
    Posted on
    5 October 2021  

We're Colonist.io, an online alternative to Settlers of Catan. Our mission is to make the best digital native gaming experience for this multiplayer, social, strategy game.

Why Colonist?

We are a young and energetic team with immense growth potential. We are currently around 1M Monthly Active Users. You will be joining early and become a part of our growth. Check out our growth from last year from our website.

We still have 20x easily unlock-able growth potential and even more with you on our side. We move fast so whatever you build will be in front of millions of players in a few weeks.

Frontend, Web & Game Developer:

You will work directly with one of the co-founders. You will be responsible for implementing designs but also suggest improvements, strategies, tools, concepts. You will be researching the best code architecture, work with designers to create the best UX. Work with the community & testers and strive to make a great experience for Colonist players.

Unlike a corporate job, we expect you to learn fast, take on new responsibilities and new challenges.

Some of your objectives will be:

  • Prioritize unlimited amount of tasks thrown at you from players, testers, designers, and your other teammates.
  • Work on every part of the frontend including Lobby, Profile, Web Pages, Analytics, Game Engine, Ads, Store, Game, Animations.
  • Keep the code clean, readable & scalable.
  • Research and decide the best architectures, tools & libraries for our use case.
  • Work with designers, developers, and testers.

Technologies: Pixi.js, Typescript, EJS, HTML, SCSS, Webpack.

Backend Developer & Dev Ops:

You will work directly with one of the co-founders. You will be responsible of designing systems and implementing them. You will need to come up with the right approach to all the problems and use defensive magic on your implementations. You'll need to learn fast, improve your skills and increase the amount of code you manage.

Some of your objectives will be:

  • Making sure the game is not hackable.
  • Creating bullet-proof algorithms.
  • Work on every part of backend services including Lobby, Profile, Chat, Networking, Match Making, Leaderboards, Statistics, API, Payments, Analytics, 3rd Party Tools, Scaling.
  • Keep the code clean, readable & scalable.
  • Research algorithms, architectural patterns, and technologies.
  • Work with designers, developers, and testers.
  • Technologies: Node.js, Typescript, PostgreSQL, Docker, Redis.

Additional details:

  • Location: Remote.
  • Employment: Full-time.
  • Scheduled working hours: Flexible.

Overall we're looking for someone who can become a great team player. But that's not all. We want early members of our team to be strong & dedicated so we can build a strong base for the future of this company. This means that you will want to think and look at Colonist-related issues even on weekends.

Your real boss will be the Colonist players and your real job will be to satisfy them. Everything else is an abstraction.

ad: