Animator

  • London  
    perm  
    Undisclosed  
  • Company
    MPC  
    Start date
    ASAP  
    Duration
    n/a  
  • Closing date
    7 December 2019  
    Posted on
    8 November 2019  

Company Description:

With offices all over the globe, MPC is one of the world's leading visual effects (VFX) studios, creating award winning, high-end VFX for the Film and advertising industries.

We are constantly looking for the best talent in the world, enthusiastic people that come in everyday to be a part of some of the best work in the industry. Our teams in London, and throughout our global network of studios, produce creative, visually stunning and technically challenging VFX and digital projects of the highest quality, and we are looking for candidates with a desire to be involved in the success of these projects.
 

Job Description:

Animators are responsible for producing high-quality hyper-realistic animations for our feature film productions.

If you have a passion for animation and can use Maya then we want to hear from you, whether you've just graduated, are looking for new challenges or are used to leading teams of Animators - all levels are welcome!

Qualifications:

You would be an absolute superstar if you also possessed the following bonus skills:

  • Previous experience with Linux.
  • A small amount of scripting knowledge - Mel or Python preferred.
  • Previous experience in a VFX environment.
  • An understanding of Rigging.

Whilst we may not have a suitable vacancy within our Animation team at the time you apply we will ensure that we keep in touch for future opportunities. If we do have a position we think would interest you then we will be in touch really soon!

If you would like to keep up to date with recruitment activities at MPC then please join us on Facebook or follow us on Twitter.

 

Additional Information:

The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC we have a number of job classifications within our artist team structure. These are:

  • Artist.
  • Key Artist.
  • Technical Artist.
  • Lead.
  • Head of Department.

Based on your skills we will assess your suitability for a particular role during the application process.


More details of the roles and responsibility for each classification can be found on our website.

All your information will be kept confidential according to EEO guidelines.

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