Animator - Advertising, Episodic and Immersive


  • London  
    London, United Kingdom
  • Company
    Start date
  • Closing date
    7 January 2023  
    Posted on
    7 November 2022  

We are looking for a Mid-Senior Animator to join our team starting immediately working across Advertising, Episodic and Immersive projects.

Key Responsibilities:

  • Working closely with the Animation Lead and Supervisor to produce high quality animation which creates compelling, story-driven and action packed moments that fit within the style and pacing of the project.
  • Working closely with the Rigging and Pipeline departments providing suggestions and feedback to improve character setup, visual quality, rigs and tool functionality.
  • Animating both primary and secondary characters and elements.
  • Meeting schedules and show deadlines.
  • Ongoing communication with Production and Lead regarding schedules and deadlines.
  • Working efficiently as part of a team, or independently, to complete assigned shots.
  • Submitting shots for review and follow through with notes and feedback if required.
  • Continuing to become familiar with new tools, software, data and other related technology.

Job requirements:

Essential Skills:

  • Previous experience in a similar role.
  • Thorough knowledge of Maya.
  • An understanding of physical motion, weight, balance, texture and form.
  • An understanding of rigs and typical rigging setups, animation pipelines and transferring data between tools.
  • The proven ability to work under pressure.
  • Being open to direction and able to embrace change.
  • Attention to detail.
  • Reliable, with good time keeping and the ability to meet deadlines.
  • Excellent organisation, communication and interpersonal skills.
  • A demonstrable commitment to creative collaboration within a team and with other departments.
  • Adaptability and the willingness to learn new processes and technical skills.

Desirable Skills:

  • A working knowledge of Modelling, Rigging and Mel/Python scripting.
  • Previous experience working with motion capture data.
  • A traditional animation and/or art background.
  • Knowledge of human and animal anatomy as well as life drawing skill.