3D Artist
This job listing has expired studiogigRendezverse is defining the future of the B2B events and conferencing marketplace. Having raised over $4m in early-stage funding we are accelerating our growth to meet the needs of an established global client base.
We are building the first corporate metaverse incorporating a blockchain, that connects participants in an immersive environment optimized for corporate events, B2B trade shows, and conferencing. Heading the Web 3.0 revolution we are creating a new world where VR, AI, and blockchain combine to facilitate endless new possibilities.
We’ve taken all that’s great about real-world meetings and events, stripped out all the downside, and created the optimal experience in virtual reality. Early partners include Hilton, Marriott, and Atlantis Palm Dubai (Kerzner International).
Having developed a unique platform we are looking for talented modellers/artists/account managers to join us on the journey. Opportunities are available on a permanent/freelance basis; as a global company, you have the freedom to define your working relationship.
We are open to applicants with a range of experience; whether you are a recent graduate or a 15+ year veteran we have requirements to match your expectations.
What you could be doing:
- Transforming venue floor plans and images into fully functional realistic 3D architectural models optimized for VR.
- Creating 3D assets by given images and references.
- UV unwrapping to create critical spaces, objects, and assets.
- Creating textures; tileable/trim/atlas.
- Bringing assets to life through texture baking.
- Optimizing client models ready for virtual reality.
- Creating Unity scenes of client venues and locations.
- Importing models into Unity.
- Creating materials and textures for models in Unity.
- Baking lightmaps for immersive virtual environments.
- Research new and innovative technologies and workflows as workload allow.
Who you are:
- Experienced in transforming given references into 3D models (gamification).
- Proficient at UV unwrapping.
- Ability to create textures from reference images.
- Texture baking experience.
- Practiced at optimizing models for VR.
You might have worked with Unity:
- Creating Unity scenes.
- Spent time importing models into Unity.
- Experience creating materials and textures for Unity models.
Perhaps you’re a Specialist:
- Baking lightmaps.
- Unity optimization.
- Developing new technologies and workflows.
Why you’ll enjoy being part of the Rendezverse team:
- Working with learning and growing together, there are numerous opportunities to support your own professional development.
- Control over your career and journey with flexible hours and a work-from-home policy.
- You'll enjoy the exciting culture and perks of a well-funded startup, whilst being at the forefront of emerging technologies.
Apply now if you are interested in hearing more about what we are doing and how you could be part of the journey.
Sorry this job has been removed from Creativepool
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