2D Animation for Characters in Videogame
This job listing has expired JobHello. We have 60 images of enemies in 2D that we will use for a videogame. We need to animate them. The job consists in:
1. Cut the images into layers.
2. Create any missing assets (if any) to complete the animation.
3. Create animations of each enemy using the software "Creature" (which is much faster than DragonBones or Spine).
For each character, we require 6 animations:
1. Idle stance (breathing).
2. Attacking.
3. Receiving damage (on hit).
4. Weakened idle stance.
5. Dying.
6. Using item or powerup.
Sorry this job has been removed from Creativepool
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