Justin Howlett
VFX Artist
ABOUT
I enjoy making high tech corridor scenes and used a series of reference images to create this sci fi space ship interior. It has been constructed in Unreal 4 with help from 3Dsmax for static meshes and Photoshop for textures. The scene is modular for multiple layout designs and multiple textures were made with the same base texture so that I could achieve different effects in the material editor of Unreal 4.
MADEIT CREDITS
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Justin Howlett3D Modeller
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