Justin Howlett VFX Artist

ABOUT

I wanted to make something realistic so I modelled my DSLR with Maya and used my experience with Realflow to simulate fluid pouring into the lens and essentially wrecking the camera. This was a really fun project because there was a number of really technical stages and then it all payed off at the end when exploring ways to render the scene.

MADEIT CREDITS

DSLR water

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