Jay Parekh
3D Artist
ABOUT
We created this environment using Unreal Engine 5, Maya, Substance Painter, and Substance Designer. As our first UE5 project, it was built from scratch over 4 months during spare hours.
Using a modular workflow, we crafted custom materials in Substance Designer and added surface variation through masks in Substance Painter and vertex painting.
A rewarding journey in world-building - hope you enjoy the result!
Back to Roman game environment project
Vadym Aseiev
Creative Director, Aseiev.com
Switzerland
Nicole Hornbeck
Senior Producer, Grey
United States
IndiArt Visual Studios
India
Finlay Thomson
Freelance 3D and Motion Graphics Designer, Ghost Motion
United Kingdom