Javier Nasi Senior Motion Designer & Creative Director

ABOUT

This is a collection of textures and different techniques using body dynamics and physical environments including R20 random fields and volume effectors with delay, volume builder and mesh, time scale, external plugins like RealFlow, Pile in effector, Hot4D and Dual Graph, rigid, soft and collider bodies, gravity, drag, friction, bounce, shaders and deformers, matrix, Voronoi fractures, wind, caustics, 3D data exports and AE compositing.

MADEIT CREDITS

Showreel: C4D Body dynamics

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