About me
I am a Senior Level 3D Visual Effects Artist with 7 years of experience, a Masters Degree in Visual Effects
Animation, a strong background in Traditional Art and Design, and extensive mastery of the complete 3D pipeline
I am currently employed as Visual Effects Animation Director for Animatic Media, a division of Interactive Art Services in Burbank, CA. In this role I have successfully lead our 3D Department regularly meeting unrealistic timelines on various projects for clients including Nissan, Kellog's, Hershey's, Ferro Rocher, and many others. In order to meet these tight deadlines, I developed a universal character rig to speed character creation, rigging and animation pipelines. I also implemented a Facial and Full Body Motion Capture pipeline, including custom realtime pre-visualization streaming from both Motion Capture systems into Maya viewport 2.0