ABOUT

We created this environment using Unreal Engine 5, Maya, Substance Painter, and Substance Designer. As our first UE5 project, it was built from scratch over 4 months during spare hours.

Using a modular workflow, we crafted custom materials in Substance Designer and added surface variation through masks in Substance Painter and vertex painting.

A rewarding journey in world-building - hope you enjoy the result!

Roman game environment

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