Daniel Cruz Freelance

ABOUT

Teamed up with Glyf.Space to test their Ai Animation Tool by feeding it a custom 2D run cycle I designed, rigged, and animated. After a few wild glitches (and a little help from Chatgbt), we finally got the ai to match the cinematic 3D look I was chasing.

This was such a fun experiment, a mashup of traditional animation and emerging tech. These guys are definitely cooking up something at Glyf. Looking forward to seeing how they grow. Thanks for the trust.

Tools used: Illustrator, after effects, chatgbt, glyf.space, elevenlabs, joysticks and sliders, Duik.

MADEIT CREDITS

  • Glyf.SpaceClient

Can Ai turn a 2D Character into a 3D animation? I had to find out.

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