About me

I am a one-man army and can be more beneficial in many ways, as I have an excellent understanding in Maya and its problems, and I make the whole process as smooth as possible for everyone. Plus, I work on very complex Rigs and Muscle systems, not only the Default Maya Muscle, but I use more accurate and anatomy dependent tools like Ziva VFX, to reach a very realistic creature simulations. I also have good knowledge in Houdini and Unreal Engine. I am a good teacher and perfect learner and I've been always the one who makes it easier for all the team.

Here you can see my Adv. Demo Reel:

In addition, Here: Two very short videos Showing the Muscle System and Results I can reach with Realistic Anatomy, before and after.

Finally, a video showing My MEL and Python Usage of a MOCAP Retarget tool I've Created For Maya. :

Recommendations
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Currently No Recommendations
Availability
Looking for work
Achievements
Top 25 CG Rigger
Tagged Job Titles
Contract
Perm
Location
Cairo, Egypt
Skill Level
Senior
Languages
English Arabic
Creativepool member since 25 August 2020