Gabriel Lienard 3D Character & Props modeler & textures artist

ABOUT

Recently, I fell in love with this design named GalactiCop.
This project was a real playground and learning experience full of challenges:
Reviewing the entire pipeline from A to Z,
Properly structuring my workflow,
Above all, deepening my knowledge of rigging.
A project that was as fun as it was educational, and clearly an important step in my development as a 3D Character Artist, trying to keep a pictural and textured non photo-realistic style, playing both with a sharp sculp, a mix of handpainted and filters textures.

MADEIT CREDITS

GalactiCop

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