ABOUT
Concept
This demo showcases a range of character performances for video games, designed to highlight versatility in tone, emotion and style.
The objective was to demonstrate how native French voice acting can support different gameplay atmospheres, from immersive storytelling to stylised character work.
Execution
The demo features several character types, including:
• an enigmatic villain
• a charismatic troubadour
• eccentric NPCs
• immersive narration segments
It also includes excerpts from projects such as:
• Kingdom Come Deliverance II – multiple characters (priests, merchants, antagonists)
• Bloons TD 6 – Étienne, a drone operator guiding the player through strategy
Each performance was recorded in my studio, with attention to dynamics, timing and emotional precision.
Results
This compilation allows creative teams to quickly assess vocal range and character suitability for various game genres.
It has been used by developers to evaluate tone consistency, adaptability and cinematic expressiveness when building narrative arcs or character identities.
MADEIT CREDITS
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François LidoveFrench voice over artist