Found Studio
London
ABOUT
We partnered with design agency, Cubo, to create a landmark campaign for global whisky brand, Ballantine’s. ‘Too Good To Hide’ tells the story of three signature Single Malts that normally lie hidden inside of the famous blend.
Exploring a fictitious ‘House of Ballantine’s’, we encounter locked doors, towering walls, safes and hidden corridors, as we make our way through the brand story to uncover three unique worlds. Driven by a sense of intrigue and revelation, discover the distinctive origin and flavour stories of each malt.
The entire campaign was created in 3D starting with this 2 minute ‘hero’ film, followed by cutdowns, social assets, and high resolution statics for digital, print, OOH and POS.
MADEIT CREDITS
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Ballantine'sClient
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Rory McLean3D Artist -
Ryan Locke3D Artist -
Sam Humphries3D Artist -
Simon Graham3D Artist -
Tom Barry3D Artist -
Richard BuxtonConcept Artist -
Cubo -
Found StudioCreative Director -
Mike SharpeCreative Director -
Felix Jude WestSenior Producer -
Sebastian HeleneDesigner Animator
Back to Too Good To Hide | Ballantine's project
Piotr Mirosz
3D Artist - animation and product visualization, PM87
Czech Republic
Nerissa Faye Rankin Brown
Web and Graphic Designer
United Kingdom
Cadava
United Kingdom
Jay
3D Generalist, Engine Creative Agency
United Kingdom
Interbrand
Korea, Republic of
Dmitry Pushkarev
3d artist, 3D modeler, 3D designer, freelancer
Russia
Kareem Johnson
Music Producer, Firestorm Beats
United States