Filipe's work
About Filipe
I am a 3D generalist and Unreal artist with 3 years of experience in the previsualization industry. I have worked on a variety of projects, including architecture, VR applications, live performances, fashion shows, feature films and commercials. I have a deep understanding of the Unreal Engine pipeline, and I am skilled in using it to create realistic and engaging 3D environments and characters. I am proficient in Blender for animation, modeling and special effects, and also 3ds Max, Photoshop and some Houdini.