Felipe Marceu 3D Generalist and Designer

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This is a skull study that I've made in zbrush, and after, texturized with substance painter, and rendered in 3d max 2017 with fstorm render beta.

Date created: December 2016 2016-12-01T00:00:00+0000
Date published: 30 December 2016 2016-12-30T19:44:39+0000

Skull study

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