Felipe Marceu 3D Generalist and Designer

ABOUT

Created by Felipe Marceu, This is an Unreal Engine 4 Archviz based on a static render created by me in 2015 for a CG contest, but now totally optimized to be possible to be rendered in a cinematic inside a game engine, with some improvements in relation to the original. Created with Zbrush, Rhinoceros 3d, 3d studio max, Maya, Unreal engine 4, Substance painter, photoshop and after effects to the subtitle, the music is royalty free.

MADEIT CREDITS

  • personalClient

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