Dyson Wiltshire

ABOUT

Concept

Dyson had seen great success with its Rethinkers campaign, which challenged prospective recruits with a series of mind-bending puzzles. The heart of the first campaign was a branching narrative game. They were ready for round 2.

Execution

With only two weeks from concept to completion, I crafted an entirely new narrative game about a first day at Dyson HQ, writing the entire script and mapping it out in Twine.

Results

A fully playable, narrative experience in time for Dyson's Asian recruiting fairs.

Branching narrative game for Dyson

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