Dyson
Wiltshire
ABOUT
Concept
Dyson had seen great success with its Rethinkers campaign, which challenged prospective recruits with a series of mind-bending puzzles. The heart of the first campaign was a branching narrative game. They were ready for round 2.
Execution
With only two weeks from concept to completion, I crafted an entirely new narrative game about a first day at Dyson HQ, writing the entire script and mapping it out in Twine.
Results
A fully playable, narrative experience in time for Dyson's Asian recruiting fairs.


