About me
My name is Dennis Petkov and I'm interested to find out whether there is an available position at Pendulum which is relevant to my skillset.
I'm a modelling & texturing technical artist with a background of around 5 years in producing both 2D and 3D artwork for small, through mid-size to large-scale production facilities across Europe.
Currently I'm based at MPC in Soho, London, UK and finishing up a contract as a Modelling & Texturing TD during which I have had the pleasure to work
across seven exciting shows:
Modeling & Texturing TD - Prometheus
Modeling & Texturing TD - Wrath of The Titans
Modeling & Texturing TD - World War Z
Modelling TD - (Superman) Man of Steel
Texturing TD - Ronin 47
Modelling & Texturing TD - Total Recall
Texturing TD - The Seventh Son
Over the years I've concentrated on modelling both realistic and stylized assets from reference material, as well as texturing and lookdev in mRay & vRay and recently Renderman.
In my day-to-day work I mostly use Maya and Mari for organic or hardsurface modeling or blocking, texturing and initial lookdev.
I'm also confident in creating high-fidelity assets and characters within Zbrush (optionally, retopo in 3dCoat or topogun)
Due to my technical and generalist artist background I am also skilled with 3ds Max, Mudbox, Nuke, Python development.
I'm equally proficient in working in both Linux and Windows environments.
As for examples of my work, please visit my reel link: *
Additional examples of modelling and texturing assets that I've done can be seen here: *
To have a glimpse at my previous experience, please visit my imdb: */
or linkedin profile: *
I would be more than happy to provide more details and professional reference contacts upon request.
Thank you for your time to look through my links.