Darryl Fickling Graphic Designer

ABOUT

Working at Frontier Development in Cambridge as a Senior User Interface Artist. The role was to design and produce the style for the rollercoaster title ‘SCREAMRIDE’ to be release in the Spring of 2015 on Xbox and XboxOne.
Working with the Creative Director, the task was to design and produce all the in-game elements, such as the main menu user experience and the whole futuristic style, game icons, background and onscreen display and screenshot imagery. Along with the art directing the animation and the overall user experience. All the artwork was created using Adobe Software and tested and implemented using the industry Scaleform software.

All imagery and references to Screamride owned under copyright law of Frontier Development, Cambridge and Microsoft.

MADEIT CREDITS

  • MicrosoftClient

Who liked - Screamride Ingame UI design