Daniele's work
About Daniele
I am a 3D Digital Artist and have been working at Aurasma - an augmented reality platform - as 3D Digital Artist for almost two years. Here I had the chance to focus on modelling in Maya and UV mapping characters and assets, sculpting and texturing the models using Zbrush and Photoshop;
working for a mobile/tablet application gave me a good understanding of modelling and topology optimization. I am also a good rigger and I have animation and composition skills if needed.
working for a mobile/tablet application gave me a good understanding of modelling and topology optimization. I am also a good rigger and I have animation and composition skills if needed.