Dan Gale Freelancer

ABOUT

This was a series of stock shots used in a mini series which tested the integration of World Machine & Eon's Vue inside 3ds Max.

Terrain models created in World Machine
Terrain texturing created in Vue
Inorganic models created in 3ds Max
Atomspheres and vegetation created in Vue
Rendered by Vue

MADEIT CREDITS

  • Rede RecordClient

Who pooled - Using E-on Vue inside 3ds Max