Musical and sound experience ranging from music theory, live music and studies for the moving image, I have a complete understanding of sound and music.
Achieving a B.A (Hons) Degree in Music Production and specialising in music for the moving image as well as interactive audio for video games I have a strong and motivated approach to working within the field of sound design in particular. Using programs such as Logic Pro and Pro Tools in addition to middleware software including Wwise and Fmod I have a competent understanding of the workflow surrounding video game design. In particular I have a competent knowledge of the Unreal engine and the implementation of audio using visual blueprints.
In addition I have a strong background in working with recording and live audio equipment. As a result I have an all round knowledge of field recording and the capture of foley to be used in post production and video game projects alike.