About me
Hello there ! ... I'm Christian Machado (aka. Sicha GameDev)
I'm a game developer passionate about game mechanics, level design, immersive experiences,
solving designs and technical challenges.
I've been passionate about games for as long timer, my journey started with classic arcade
titles like Asteroids and Space Invaders, went through consoles, playing classic titles like Pitfall
and Ghost n' Goblins, then came the modern masterpieces like Call of Duty and Elden Ring on
PC, among many others.
After almost 30 years working with Architecture and Archviz, I started working with Unreal
Engine and saw the possibility of making the dream of developing games come true.
Now this is my new career.
Completed my first solo project: Flashlight - a first-person puzzle horror game, when i handled
every aspect of development: concept, level design, gameplay programming, UI, lighting, audio,
optimization, and final build.
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