About me
Game, Sound and Music
As a sound designer and composer, I've been in the game industry for more than 10 years, designed sound effects and music for many games with IP including HelloKitty, Astro Boy, Doraemon, Chibi Maruko, Garfield, Thomas & Friends, Heman... short advertisements and short films. I can create audio assets for a variety of projects. I use logic pro X and wwise mostly. *Good news is if you are a game developer using wwise, I can work back and forth with your team effectively by updating on the same wwise project after every build, without changing any existing wwise sound events' names.
Voice Over Production
I had recruited and directed voice talents to record multilingual in-game voice overs for many games. I am also a mix engineer which means I can post edit/tweak/mix/master the voice material, or some musical acapellas to professional quality.
Video Editing
I use both premier and davinci resolve to composite game trailers by capturing gameplay footages and animating provided static art assets. I am also familiar with other video editing software such as Final Cut Pro and Da Vinci resolve. I can also design and customize music visualization effects with your audio materials, using MaxMSP, unity and magic music visual.
Skills
Game Design, game sound design, Mastering, mixing, music production, Sound Design
Sector Experience
Audio / Visual, Computer Games, Film (Feature), Film (Short / Documentary)
Clients
#118 Ranked Sound Designer