Antonio Trejo Reyes Digital animator

ABOUT

I had the main challenge of creating the boss of the video game Proyecto Flamingo X1. The director of the game wanted to create a character that represented obsolete technology that consumes the resources around it, however not much more direction was given.
At the end, I designed, modelled, textured, rigged and animated the boss: The Machine. A totem made out of pieces of old machinery.

MADEIT CREDITS

  • Proyecto FlamingoClient

Proyecto Flamingo X1

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