Amanda Curtis Multimedia Designer

ABOUT

A 3D platformer game coded in C++.

My goal when developing this game was to both teach myself new coding skills and better understand how design plays into narrative. This game was built in C++ using SDL. Though there is no story in Parkour's Edge, I carefully selected colors and design elements that would emulate a specific feeling in the players, reminiscent of dark purple galaxies and worn space ships.

MADEIT CREDITS

Parkour's Edge (Game)

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