ABOUT
Born from the primordial soup, Splemy sets on a journey to find his creator. Using a familiar slingshot mechanic to guide him through 75 levels of an intense and strange world, you will visit mysterious and atmospheric caves, colorful mushroom forest and eventually a dangerous abandoned factory.
On this project I created all the backgrounds in Unity. I had a lot of fun building depth with additional layers of background and creating creatures and structures. I pushed the initial visual concept further, creating rich environments with a sense of depth and atmosphere not usually seen in mobile games.
For this project, I also made the promotional artwork using Photoshop, Corel Painter, Maya and Keyshot, developed assets to use in the overworld and created achievement icons.
MADEIT CREDITS
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Fee StewardClient
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Adam GierasimiukArt Director, Game Designer -

Fee StewardManaging Director -

Steven DaltonGame Developer -

Alex NechiforGaming Artist









