Alex Nechifor Designer, Animator, Illustrator

ABOUT

Born from the primordial soup, Splemy sets on a journey to find his creator. Using a familiar slingshot mechanic to guide him through 75 levels of an intense and strange world, you will visit mysterious and atmospheric caves, colorful mushroom forest and eventually a dangerous abandoned factory.

On this project I created all the backgrounds in Unity. I had a lot of fun building depth with additional layers of background and creating creatures and structures. I pushed the initial visual concept further, creating rich environments with a sense of depth and atmosphere not usually seen in mobile games.

For this project, I also made the promotional artwork using Photoshop, Corel Painter, Maya and Keyshot, developed assets to use in the overworld and created achievement icons.

MADEIT CREDITS

  • Fee StewardClient
  • Adam GierasimiukArt Director, Game Designer
  • Fee StewardManaging Director
  • Steven DaltonGame Developer
  • Alex NechiforGaming Artist

Splemy

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